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| package main
import "fmt"
type LRUCache struct { capacity int cache map[int]*Node head *Node tail *Node }
type Node struct { key int value int prev *Node next *Node }
func Constructor(capacity int) LRUCache { return LRUCache{ capacity: capacity, cache: make(map[int]*Node), head: nil, tail: nil, } }
func (lru *LRUCache) get(key int) int { if node, ok := lru.cache[key]; ok { lru.moveToHead(node) return node.value } return -1 }
func (lru *LRUCache) put(key, value int) { if node, ok := lru.cache[key]; ok { node.value = value lru.moveToHead(node) } else { node := &Node{key: key, value: value} lru.cache[key] = node
if len(lru.cache) > lru.capacity { lru.removeTail() }
lru.addToHead(node) } }
func (lru *LRUCache) moveToHead(node *Node) { if node != lru.head { lru.removeNode(node) lru.addToHead(node) } }
func (lru *LRUCache) removeNode(node *Node) { if node.prev != nil { node.prev.next = node.next } else { lru.head = node.next }
if node.next != nil { node.next.prev = node.prev } else { lru.tail = node.prev } }
func (lru *LRUCache) addToHead(node *Node) { node.prev = nil node.next = lru.head
if lru.head != nil { lru.head.prev = node }
lru.head = node
if lru.tail == nil { lru.tail = node } }
func (lru *LRUCache) removeTail() { if lru.tail != nil { delete(lru.cache, lru.tail.key) lru.removeNode(lru.tail) } }
func main() { lru := Constructor(2)
lru.put(1, 1) lru.put(2, 2)
fmt.Println("查询键 1 的结果:", lru.get(1))
lru.put(3, 3)
fmt.Println("查询键 2 的结果:", lru.get(2))
lru.put(4, 4)
fmt.Println("查询键 1 的结果:", lru.get(1))
fmt.Println("查询键 3 的结果:", lru.get(3))
fmt.Println("查询键 4 的结果:", lru.get(4)) }
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