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   | package main
  import "fmt"
  type LRUCache struct { 	capacity int 	cache    map[int]*Node 	head     *Node 	tail     *Node }
  type Node struct { 	key   int 	value int 	prev  *Node 	next  *Node }
  func Constructor(capacity int) LRUCache { 	return LRUCache{ 		capacity: capacity, 		cache:    make(map[int]*Node), 		head:     nil, 		tail:     nil, 	} }
  func (lru *LRUCache) get(key int) int { 	if node, ok := lru.cache[key]; ok { 		 		lru.moveToHead(node) 		return node.value 	} 	return -1 }
  func (lru *LRUCache) put(key, value int) { 	if node, ok := lru.cache[key]; ok { 		 		node.value = value 		 		lru.moveToHead(node) 	} else { 		 		node := &Node{key: key, value: value} 		lru.cache[key] = node
  		 		if len(lru.cache) > lru.capacity { 			lru.removeTail() 		}
  		 		lru.addToHead(node) 	} }
  func (lru *LRUCache) moveToHead(node *Node) { 	if node != lru.head { 		lru.removeNode(node) 		lru.addToHead(node) 	} }
  func (lru *LRUCache) removeNode(node *Node) { 	if node.prev != nil { 		node.prev.next = node.next 	} else { 		lru.head = node.next 	}
  	if node.next != nil { 		node.next.prev = node.prev 	} else { 		lru.tail = node.prev 	} }
  func (lru *LRUCache) addToHead(node *Node) { 	node.prev = nil 	node.next = lru.head
  	if lru.head != nil { 		lru.head.prev = node 	}
  	lru.head = node
  	if lru.tail == nil { 		lru.tail = node 	} }
  func (lru *LRUCache) removeTail() { 	if lru.tail != nil { 		delete(lru.cache, lru.tail.key) 		lru.removeNode(lru.tail) 	} }
  func main() { 	 	lru := Constructor(2)
  	 	lru.put(1, 1) 	lru.put(2, 2)
  	 	fmt.Println("查询键 1 的结果:", lru.get(1)) 
  	 	lru.put(3, 3)
  	 	fmt.Println("查询键 2 的结果:", lru.get(2)) 
  	 	lru.put(4, 4)
  	 	fmt.Println("查询键 1 的结果:", lru.get(1)) 
  	 	fmt.Println("查询键 3 的结果:", lru.get(3)) 
  	 	fmt.Println("查询键 4 的结果:", lru.get(4))  }
 
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